Dr Livesay & Zonical Update
Human Balance
Medic
- Overdose
- Removed: Overheal expert attribute
- Added: Overheal never decays
- Note: This gets cancelled if another heal beam source without the overdose heals the player
Fixes
Cloaker
- Bugfix:
- Fixed not being able to pick up healthpacks
Team Porters
- Now an attribute robot engineers share
New Robots
Zonical
- Class: Engineer
- Role: Builder
- HP: 1250
- Movespeed -25%
- Weapons
- Quick Draw Revolver
- This weapon deploys 50% faster
- 50% damage bonus
- -50% clip size
- -150% slower firing speed
- 75% more accurate
- Max active pipe bombs 24
- Gunslinger
- 25% damage bonus
- 65% longer melee range
- 200 metal upgrade in a single swing
- Quick Draw Revolver
- Cost: Free
- This robot is a callback to the quick draw that was a custom weapon in the Creators.TF community project
Dr Livesey
- Class: Medic
- Role: Healer
- Subrole: Melee
- HP: 1400
- Movespeed: Regular medic speed
- Weapons
- Vita-Saw
- +30% damage bonus
- -75% damage to buildings
- On Teammate hit: heals 40 health and extinguishes most debuffs and statuses (same as Vita Saw in Balance Mod)
- Ability
- On each teammate or enemy hit: Reduce skill cooldown
- Use M2 to activate the skill
- Organs add additioan duration to Livesey
- On Teammate hit: Apply Haste run on teammate for 4 seconds
- Vita-Saw
- Cost: Free
- This chad robot hits his teammates so hard they go faster
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