Tomislav rework, Eviction Notice Buff, Robot Health adjustments

Heavy Is GPS
PROJECT LEAD
August 19, 2024

Humans

  • Heavy
    • Tomislav:
      • Removed:
        • Mini-crits from behind
          • This had very little range and did basically nothing in the dps term of things
      • Added:
        • 60% higher jump height
          • Heavy ate helium or something
    • Eviction Notice:
      • Added:
        • On Enemy Hit: Gain Haste Rune for 3 seconds
    • Killing Gloves of Boxing:
      • Changed:
        • Reduced amount of hits to trigger the crit combo from 3 to 2 hits

Robots

  • It is now recommended to switch robots after spawning or while dead, not when returning to spawn after being in the field, as health will no longer replenish.

Backend

  • Robots are no longer able to switch class to circumvent some spawning health logic

  • Robot Health is now retained when switching to new robot. Does not apply to bosses

    • This change is to combat some health abuse mechanics using loadout binds or suicide and class switching to circumvent some of the logic in place to keep robots from instantly healing up in spawn. The only way for robots to get full health back is to die or be healed by normal means. This was an issue primarily on defense, where some beefy robots would tank a lot, then walk back in to spawn right before death, switch robots back and forth then have full health again.
    • This means if you are a scout bot with 1500hp, and you take 100 damage, then switch to a heavy, the heavy will spawn with 1400 hp instead of 4000 hp
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  • Human Buffs Wiki Page

  • Robots Wiki Page

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