Bearded Buff, Skeeter Rework and Teamporter Fixes

Heavy Is GPS
PROJECT LEAD
September 06, 2024

Robots

  • Engineers

    • Changed:
      • Reduced max metal from 500 to 250
      • Reduced passive metal gain from 200 to 80
      • Reduced teamporter metal cost from 450 to 200
      • Reduced the cost of sentries and dispensers back to normal
        • Dispenser: 100, MiniSentry: 100, Sentry: 130
  • Skeeter

    • Changed:
      • Increased vertical knockback power from 550 to 750
      • Reduced firing speed from +65% faster to +20% faster
        • This makes it so Skeeter can still juggle, but it's harder, and he can't juggle a player forever, with perfect aim you can juggle 3 shots.
  • Nuker -> Smoker

    • Changed:
      • Cosmetics to be mostly smokes
  • Bearded Expense

    • Changed:
      • Reduced time to trigger leap from 3.3 to 2.0 seconds
    • Added:
      • Faster taunt speed to better flex on the enemy
  • Carpet Bomber

    • Changed:
      • Increased damage bonus vs players from -15% to +50% on main cannon ball
        • Carpet bomb damage remains the same

Teamporter

  • Adjusted the logic for when teamporters teleport you.
  • This should fix the times where the teamporter doesn't work. Works on the map that had issues when tested

Backend

  • Fixed a logic error that made the robot health abuse system to trigger in cases it shouldn't

  • Added logic to prevent players from unvolunteering after a game was over, making players spend QP from those who were still in the server

  • Join the discord if you haven't already!!

  • Join the Steamgroup for pings and announcements for when we play.

  • Human Buffs Wiki Page

  • Robots Wiki Page

Use the !seed command on our servers to let the discord server know you want to play