Mini-Medic rework, Skeeter fun again update

Heavy Is GPS
PROJECT LEAD
January 31, 2025

Assetpack

  • Added:
    • Walk cycle for Demo Man boss robot when using stickybomb launchers
    • Download it here

Humans

  • Soldier

    • Black Box:
      • Removed:
        • +30 Bonus Heal on hit per target
      • Added:
        • +20 Max health bonus
      • It was pointed out by community feedback that the blackbox makes soldier a bit too tanky. Given how easy it is to heal. With keeping tankyness in mind, if you stack this weapon with batallion you will have 40 bonus hp
  • Sniper

    • Bazaar Bargain:
      • Changed:
        • Reduced damage requirement for head gain from 450 to 320
        • Increased damage requirement for head loss from 75 to 120

Robots

  • Mini-Medic

    • Removed:
      • +100% bonus heal rate
        • This healrate is standard for the bigger robots
    • Changed:
      • Reduced Base HP 500 to 200
      • Reduced health per player from 20 to 15
      • Reduced move speed bonus from +100% to +30% faster
      • Infinite overheal decay to +90% faster overheal decay rate
    • Added:
      • -20% slower ube build rate
      • +1400% faster overheal heal rate
  • Skeeter

    • Removed:
      • SMG
    • Changed:
      • +300% faster to +200% faster scope charge speed
      • Reduced push force on hit from 1000 to 450 push force
        • Push force is set and does not scale on damage done
    • Added:
      • +72% faster reload speed
      • -50% bodyshot damage penalty
    • These changes aims to make skeeter better at displacing enemies, and worse at killing them. The rapid fire is faster than before, but bodyshot damage is less than before
  • Hoovy

    • Changed:
      • Cosmetics to not be festive
  • Terminator

    • Changed
      • Weapon skin to not be lame
  • Cloaker

    • Changed:
      • Jacket to be cooler

New Robot

  • Paint Can Huey
    • Role: Disruptor
    • Class: Soldier
    • HP: 1600
    • HP per player: 60
    • Player Attributes:
      • "ammo regen" "100.0"
      • "move speed penalty" "0.85"
      • "airblast vulnerability multiplier" "1.5"
      • "airblast vertical vulnerability multiplier" "1.25"
      • "damage force reduction" "0.4"
      • "self dmg push force increased" "8.0"
      • "boots falling stomp" "1.0"
      • "deploy time decreased" "0.6"
      • "rage giving scale" "0.75"
      • "head scale" "0.65"
    • Weapons
      • Festive Australium Rocket Launcher
        • +150% max ammo
        • +35% faster reload rate
        • -50% damage to buildings
        • Reloads full clip at once
      • Disciplinary Action
      • Buff Banner
        • Grants MvM-style buff on activation
    • RC Cost: 18

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