HumanChampion Update
Game Mode
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Off Balance
- Removed:
- Increased damage for all palyerschanged in TF2
- Added:
- Champion System:
- A human player will be selected the champion when they exit spawn in a game where there are more robots than humans and the ratio is in the robots favor
- The human gets king rune, increased health and damage bonus based on how many humans are missing from the game and how many robots there are present.
- The king rune also offers faster firing speed, no ability for overheal and faster firing speed for allies
- Champion System:
- Removed:
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Robot Arms
- Added more maps that have the assetpack in them. Calamity, Upward, Roborig.
Robots
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Robovich
- Added:
- Minigun: -25% slower firing speed
- Dealing damage will add sandviches to capacity
- Increased max capacity from 15 to 30
- Changed:
- Updated cosmetics to be less dorky
- Added:
-
Orbiter
- Removed:
- Rockets dealing a divided base damage.
- This meant that 5 rockets did 1/5th of a rocket each.
- Rockets dealing a divided base damage.
- Changed:
- Reduced rocket count from 7 to 5
- Added:
- -40% damage penalty vs players
- -75% rocket speed
- Rockets now accelerate reaching max speed of 1100
- Fixed:
- Rockets now crit correctly
- Removed:
-
Zero G
- Changed:
- Increased cost from 5 to 15 RC
- Reduced fire rate bonus from +25% to +15% faster
- Reduced max base health from 3500 to 2500
- Changed:
-
Hard Counter
- Changed:
- Now able to taunt and get tickled, as he was previously immune
- Changed:
-
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-
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