ROBOT MENU UPDATE

Heavy Is GPS
PROJECT LEAD
August 03, 2026

Backend

  • Menu
    • Added:
      • Experimental clickable HTML robot selection menu
      • Menu uses the json file created by current robot roster plugin from previous patch
      • Icons for each robot

Gameplay

  • Electric Heal Debuff

    • Fixed:
      • Missing logic to prevent robots from giving themselves electric heal debuff
  • Robot Hand Command

    • !hands in chat or sm_hands in console
      • Value 2: All hands except robot hands are anbled
      • Value 1: All hands enabled
      • Value 0: All hands disabled
        • Example:
          • In Chat: !hands 1
          • In console: sm_hands 0
            • This should give more flexibilty if the robot arms glitch out or you don't like it, you can turn it off

Robots

  • Gambler

    • Changed:
      • Gamble Core:
        • Has increasing odds increased from 1% to 5% per kill
        • Uber on jackpot replaced with quick heal and battalion backup buff
  • Toofty

    • Added:
      • On parachute deply:
        • Iron Bomber:
          • 150% longer fuse time
          • 200% larger clip size
    • Changed:
      • Instantly charges stickies
        • You can just hold M1 to spam all sticks easier
  • Zero G

    • Changed:
      • Increased self push force from 0% to 240%
      • Detonation time from 0 to -2.0 seconds
        • This makes it so you can instantly detonate the stickies, as this robot won't be OP now, right Enigmus?
  • Terminator

    • Changed:
      • Reduced cooldown of retarget from 25 to 10 seconds
      • Improved targeting logic to ignore skip spy champions if other targets are available
  • Spies

    • Added:
      • When Cloaked: Heal for 25% of missing health every 4 seconds.
        • Spy robots remains fairly weak compared to the alternatives, given how easily they are killed, giving them some more health regen should make them stay alive longer, at the cost of being out of battle for a bit, the missing health is to make it easy to stay at half health, but harder to regain full health
    • Removed:
      • Spy Robot arm models
        • There's a few bugs where animations don't play correctly and on Black Shiv the animation of deadringer is completely hidden, its disabled until we patch the model.
  • Laugh Extractor

    • Changed:
      • Reduced kills needed for laugh extraction from 7 to 5
      • Increased stun duration of laugh extraction from 1.5 to 2 seconds
  • Hard Counter

    • Changed:
      • Added missing smoke effect to visually see he is a tank
  • Survivor

    • Changed:
      • Gain 3 XP on any enemy death killed by teammate
      • This is to make him level up while just surviving

Maps

  • Borneo

    • Fixed distance between ceiling stairs in the house next to the second point so robots no longer need to crouch there
  • Rottenburg

    • Modifed previous pathway to be more useful
  • Join the discord if you haven't already!!

  • Join the Steamgroup for pings and announcements for when we play.

  • Human Buffs Wiki Page

  • Robots Wiki Page

Use the !seed command on our servers to let the discord server know you want to play