Human Quickfix Nerf & Backscatter Joins the roster
Humans
-
Scout
- Mad Milk
- Fixed:
- Fixed a logic error where the shorter duration was not applied
- Fixed:
- Mad Milk
-
Medic
-
Blutsauger
- Changed:
- Reduced health bonus from +20 to +10 HP
- Changed:
-
Bonesaw & Stock all class weapons:
- Removed:
- +25% Faster Uber build rate
- Added:
- +2 second longer uber duration time
- +10 Max Health bonus
- Removed:
-
Quickfix:
- Changed:
- Reduced the rate of which the MvM Shield recharges from -30% to -50% slower
- Changed:
-
-
Soldier
- Half-Zatoichi
- Fixed:
- A bug that where the Demoknight attack speed bonus would remain on Soldier if both equipped the Half-Zatoichi
- Fixed:
- Half-Zatoichi
-
Demoman
- Skullcutter:
- Fixed:
- Stat bonus incorrectly displayed in chat
- Fixed:
- Skullcutter:
Robots
-
Firestorm -> FireLord
- Removed:
- Meteor Spell
- Changed:
- Reduced on fire hit explosion damage from 50 to 5
- Removed:
-
Hammerhead
- Changed:
- Reduced Coins on death from 2 to 1
- Increased move speed from -10% to +10%
- Changed:
-
B4nny
- Added:
- Missing damage penalty vs buildings
- Added:
-
Warper
- Added:
- Diamondback
- Hitting enemies with any weapon will give you position to warp to
- Diamondback
- Added:
New Robots
- Backscatter
- Role: Damage
- HP: 2000
- Move Speed: MAX SPEED
- Weapons
- Backscatter
- +20% faster fire rate
- +30% more accurate
- +25% faster reload rate
- 200 HP healed on kill
- -50% damage vs buildings
- Backscatter
- Cost: 2 RC per Robot
- Designed by: HiGPS, Ham
Backend
-
FOV Plugin
- Using chat command !fov in chat or sm_fov in console to set your FOV between 20 and 130
-
Scout Crit-a-cola
- Fixed the logic so the critical effect only applies to scout
-
Robot Engineer Attributes
- Added further logic to prevent humans from being able to throw buildings if Gnome was in play
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