Dreysidel Joins the roster, Stickler Removed and other buffs, tweaks and reworks.
Assetpack
- Added and Robofied a few more sounds
- Download the updated assetpack here
Gameplay
- Reduced announcer chattyness when killing a robot
Human Balance
-
Sniper
- Hitmans Heatmaker:
- Fixed a bug where you would exit focus mode while focus meter was still active
- Hitmans Heatmaker:
-
Pyro
- Scorch Shot
- Greatly reduced knockback on robots
- Knockback now affected by which direction the robot is looking
- Scorch Shot
-
Demoman
- Loose Cannon
- Greatly reduced knockback on robots
- Knockback now affected by which direction the robot is looking
- Festive Eyelander now provides heads on robot hit
- Loose Cannon
-
Demoknight
- Added:
- Activated when using boots and a shield
- +25% bullet resist
- +25% crit resist
- 25% melee resist
- Melee weapons: +25% faster attack speed
- Added:
-
Multiclass:
- Shotgun, Family Business, Panic Attack, Reserver Shooter
- Added:
- 25% faster reload speed
- Added:
- Shotgun, Family Business, Panic Attack, Reserver Shooter
-
Soldier
- Airstrike
- Reduced damage needed for a bonus clip from 600 to 400
- Airstrike
-
Engineer
- Frontier Justice
- Reduced damage needed for a revenge crit from 600 to 400
- Frontier Justice
New Robot Color Classifications
New Colors Schemes
- In order to better clasifiy and distinguish robot types, we now have the following:
- Black/Yellow striped weapons: Cluster bombs/rockets
- Green cosmetics: Paid rong range
- Orange Cosmetics: Paid anti-sentry
Robot Balance
Sentro
- Changed:
- Increased fireball cooldown from 12 to 25 seconds
Dr Crossbow cop
- Changed:
- No longer applies precicion buff on Riot Cop
Uncle Dane
- Changed:
- Reduced sentry firing speed bonus from +20% to +10%
- Reduced sentry size from 65% to 45% larger
- Reduced frequency of how often the theme song plays from the dispenser
Big Joey
- Changed:
- Changed voice to be robotic when he spawns, requires updated assetpack to hear
Kristianma
- Changed:
- Reduced health from 2000 to 1750
- Added:
- Stomp ability
- Flaregun
- Removed:
- 75% damage bonus to players
- Changed:
- Increased self damage push force from 1000% to 1100%
- Reduced fire rate bonus from +85% to +65% faster
- Removed:
Loch'n Larry, Bursty, Mystery Machine
- Changed:
- Added orange cosmetics and weapons (only visible to others)to distinguish them better from other robots
SamurAI
- Changed:
- Reduced Health from 3300 to 1750
- Increased health gain on kill from 8% to 10% of total health
- Removed:
- 250% damage bonus on charge impact
- Damage resistances provided by shield
- 3 second crit boost on kill
- Charge meter refills on kill
- Added:
- Charge meter refills fully on hit
- Minicrits become crits
- SamurAI has been in a spot where's been too good for a disruptor type, these changes makes it so he has to continuously charge and swing the sword to get the damage. Making him play differently compard to Robo-Knight
Agro
- Removed:
- Airblast push back penalty
Solar Light
- Changed:
- Increased reload speed from -75% to -25% slower
- Increased firing speed from +50% to +75% faster
- Increased charge speed to 600 H/U (default is 750 H/U)
Artillery
- Changed:
- Updated cosmetics and weapon to be more green
Samwiz
- Changed:
- Increased spin up time from +60% to +90% faster
- Reduced damage resistance under 50% hp from +50% to +25% resistance
- Reduced damage required for banana power from 1000 to 600
Rage Heavy
- Changed:
- Weapon skin to distuingish the pushback minigun from others
Huntsbot
- Changed
- Increased fire speed bonus from +30% to +70%
New Robots
Dreysidel
- Class: Demoman
- Role: Damage
- Sub-Role: Grenades
- HP: 3000
- Movespeed -50%
- Weapons
- Mass Scottish Resistance
- 25% faster projectile speed
- 50% larger explosion radius
- 50% faster firing speed
- 25% faster reload speed
- 8 clip size
- Max active pipe bombs 24
- Mass Scottish Resistance
- Cost: Free
- This robot was added as a result of tweaking Stickler, to give the robot a more active sense of activating larger groups of sticky traps for more user engagement
Quickler
- Class: Demoman
- Role: Damage
- Sub-Role: Grenades
- HP: 3000
- Movespeed -50%
- Weapons
- Rapid Quickiebomb Launcher
- 75% faster firing speed
- 25% faster reload speed
- 95% faster sticky charge time
- 8 clip size
- Max pipe bombs 24
- Rapid Quickiebomb Launcher
- Cost: 2.5 pr robot on the team
- This robot was added as a result of tweaking Stickler, creating a new long range sticky bombardment type of robot similar, but different to artillery. Spammy and strong
Archibolt
- Class: Demoman
- Role: Disruptor
- Sub-Role: Melee
- HP: 2500
- Movespeed -50%
- Weapons
- King Dragon's Sword
- 25% damage bonus
- On Kill: 3 Second crit boost
- On Kill: Heal 150 HP
- -85% damage done to buildings
- King Dragon's Sword
- Ability
- Shadow Leap
- 4 second cool down
- Throw a black magic ball and teleport to where it lands
- Cost: Free
- This robot uses custom kill sound, updating the assetpack is needed to hear: HYAH! I THINK THAT ENEMY GOT THE POINT! after every kill he gets
Removed Robots
Stickler
- Removed from roster, being replaced by 2 new robots
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